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Events Reference

All events available via mwm_v2.add_action in Mapster WP Maps V2.

All events are subscribed to via mwm_v2.add_action inside an mwm_v2.onload callback. Every handler receives the same object: { map, config, features, markers, controls }.

See SDK Overview for usage details.

Lifecycle Events

These fire in order as the map initializes. Subscribe to whichever stage you need.

Event
Description

map:loaded

The map library has initialized and the map is ready. The map object is available.

style:loaded

The map's base style has finished loading.

data:fetched

Feature and config data has been fetched from the server.

features:loaded

Features have been processed and are being added to the map.

features:rendered

All features are visible on the map. This is the safest point to interact with features.

Interaction Events

These fire in response to user actions on map features.

Event
Description

marker:click

A marker feature was clicked.

marker:mouseenter

The cursor entered a marker feature.

marker:mouseout

The cursor left a marker feature.

layer:click

A layer feature (circle, line, polygon, symbol) was clicked.

layer:mousemove

The cursor moved over a layer feature.

layer:mouseout

The cursor left a layer feature.

popup:open

A popup was opened (from any trigger — click or hover, marker or layer).

popup:close

A popup was closed.

modal:open

A modal was opened from a popup button action.

Map State Events

These fire when the map's display or configuration changes at runtime.

Event
Description

map:resize

The map container was resized.

style:set

The map style was changed.

terrain:set

3D terrain was enabled or changed.

globe:set

Globe projection was toggled.

projection:set

The flat map projection was changed.

interaction:set

Map interactivity was enabled or disabled.

features:update

Features were updated after initial load.

controls:update

All controls were refreshed.

Notes

  • Interaction event handlers receive { map, config, features, markers, controls } — the same as all other events. Event-specific data (e.g. which feature was clicked) is not passed through the public API. To get that level of detail, attach listeners directly to the underlying map object using the native library API.

  • Not all events are guaranteed to fire on every map depending on configuration (e.g. terrain:set only fires if 3D terrain is enabled).

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